This is the M82A1 Rifle for GTAIV V.1.2


Model from BF2 (EA/Dice)

Converted and edited by M3-515-

CREDITS: -Mitchell Maniac (Ingame Icon, Scope)
         -Oleg (Zmodeler)
         -Alexander Blade (FileCheckFix) and modmygta.com for cracking it

V.1.1: -Added new Scope, darker texture
V.1.2: -Added real sound


1. Use SparkIV and open your weapons.img (Grand Theft Auto IV\pc\models\cdimages), import the files from archive, save and rebuild the weapons.img

2. Use SparkIV and open your resident.rpf (Grand Theft Auto IV\pc\audio\Sfx), click on RESIDENT and import WEAPONS.ivaud from archive, save the resident.rpf

3. Open your WeaponInfo.xml (Grand Theft Auto IV\common\data) and search for " <weapon type="SNIPERRIFLE"> " and overwrite it with this:

	<weapon type="SNIPERRIFLE">
		<data slot="SNIPER" firetype="DELAYED_HIT" damagetype="BULLET" group="RIFLE_SNIPER" targetrange="50.0" weaponrange="3000.0" clipsize="10" ammomax="100" timebetweenshots="300">
			<damage base="20" fps="75" networkplayermod="2.0" networkpedmod="1.0"/>
			<physics force="100.0"/>
			<reload time="2066" fasttime="2066" crouchtime="2066"/>

			<aiming accuracy="10.0" accuracyfps="0.0">
				<offset         x="0.16" y="1.0" z="0.55"/>
				<crouchedoffset x="0.16"  y="1.0" z="0.12"/>
				<reticule standing="0.6" ducked="0.5" scale="0.05"/>
			</aiming>

			<pickup regentime="100" ammoonstreet="200"/>

			<controller>
				<rumble duration="120" intensity="0.3"/>
			</controller>

			<flags>
				<flag>GUN</flag>
				<flag>CAN_FREE_AIM</flag>
				<flag>FIRST_PERSON</flag>
				<flag>ANIM_RELOAD</flag>
				<flag>ANIM_CROUCH_FIRE</flag>
				<flag>2HANDED</flag>
			</flags>
		</data>

		<assets model="w_psg1">
			<anim group="gun@rifle"/>
			<effects>
				<muzzle fx="muz_machine"/>
				<shell fx="weap_ejected_rifle"/>
			</effects>
		</assets>
	</weapon>

4. If u want to go online with it you'll need to place the files from Filecheckfix folder into your GTAIV root folder

5. Enjoy ;)